Wasteland 3 Review - Get away
Wasteland has made a triumphant return in 2014 after a huge break of 26 years. Now inXile is back with another successor to Wasteland 3 and I am happy to say that it is still better than the second. This game has everything you expect from a CRPG. Memorable stories, tense gameplay, meaningful choice and an interesting character progression. Wasteland 3 manages to perfectly fill the void left by the recent disappointments Fallout - and I think it's time to welcome the grandfather of the post-Apocalypse on his rightful throne.
As you can imagine, Colorado in Wasteland 3 is quite different from real life. A perpetual nuclear winter and a strange retro-futuristic technology, to name a few. But these are not the things that have changed that make Colorado nuclear post-Apocalypse so great, these are the things that remained. These are the key hillbillies and their south, their love for guns, diesel and shooters, and the remains of the méricane independence. Combine all this with a pure anarchy and you get a recipe for a post-apocalyptic Western Gongshow.
What I love most about Wasteland 3, that is how he manages to be wacky and funny while managing serious moments without a hitch. The world is full of hilarious details and there is fun to be had in every description of items and random jokes. Many major characters have exaggerated personalities, making each of their ridiculous ideologies much more memorable. However, the consequences are real and the world is brutal. The constant reminder of Wasteland by this keeps the story rooted, regardless of the normalization of madness. People die, tragedies strike and justice is done in large part by your own hands.
And when it gets serious, Wasteland 3 masterfully leads its peak. Like all CRPG do, it's a long and arduous, but many other games fail at the end of the quest chain, which is not different from any other rhythm of history. Wasteland 3 will not let these opportunities slip. Incorporating fully animated dialogue scenes, meaningful choices and music, it puts everything in a crescendo that your efforts deserve.
Speaking of music, I absoluadorez how Wasteland 3 does. It's generic combat music and RPG exploration, but during the culminating point, fate impressive folk tunes and country songs appropriate to the occasion. It's a bit like how the blues and jazz have focused on Fallout 3 Wasteland except the fact infinitely better because of its incorporation into scenes. I know the folk may not look like the battle music, but you have to play it to believe it.
Wasteland 3 begins by allowing you to choose your pair of characters, each specializing in different aspects of the game. You can also create your own, and the creator of the character is decently strong but I recommend that you stick to one prefabricated duos to the top. There are so many different attributes and skills in the game, it's pretty easy to be exceeded - for example, why the hell do repair a bread toaster is a skill?
There are endless choices you can make as and as you progress and develop your character with skills that will help you in combat, exploration or both. And I was surprised to see how each of them takes an interesting way - such as perception, which allows you to identify any, treasures buried with new ways to flank your enemies.
The size of your team will also increase up to six members, each individually customizable. This makes your decisions when you level by offering more choice, and I found it pleasantly balanced. It is impossible to have a team with a specialist in each area, you must choose what what to focus wisely, or you can build to be more comprehensive but risk missing high difficulty skills testing.
I felt just looking at the possibilities in the skill tree and composition of the team, this could be a game worth several parts. And see all branches of history that I miss because of not achieving skill levels makes me think that there might be radically different paths that I can borrow based on my characters.
Wasteland offers tactical combat turn-taking that rewards smart decision. You should know if you have played any games Fallout old or more recent titles like X-COM or Divinity.
Weapons are incredibly deadly and anyone can come down with some balls well placed or blades. However, to balance this, the game focuses on positioning, where the inclusion of cover and line of sight can mean the difference between feeling invincible or like a wet noodle.
The variety of enemies you face also requires constantly rethink your strategy. You must think carefully about the target on which to focus first, weighing the percentage chance of making your decision. In addition, there are many abilities that you and your enemies can use to further complicate the situation.
If all this sounds too hard, do not worry. The game features four different difficulty modes Débutant all the way Jerk suprême, depending on your degree of masochism.
Although this is not a big issue, the biggest drawback of Wasteland 3 is its visuals. The game does not look that great, but it is certainly not beautiful, and it seems to have ten years behind in terms of graphical fidelity. Some animations are particularly choppy, leading to awkward moments that can leave some people immersion in the world.
The game could also use more optimization for loading screens take much time to spend, even on an SSD. And yes, I highly recommend you download this on an SSD if you have one. In addition, there are stutters here and there, I expect to be ironed out as the game continues to be patched.
As with all games open world of this size, there are few places in Wasteland 3 that appear to be refined. IA strange minor bugs loop noise and others. The thing I want most is cleaning the skills menu user interface, which can be extremely difficult to navigate.
But overall, these are minor problems on a CRPG also fantastic. Beware though, Wasteland 3 derives no punch with its subject in sexuality, violence and language. But if it suits you, I highly recommend trying Wasteland 3, especially if you were (or still are) a fan of Fallout.
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Good
- World weird, wacky and dark
- Large dubbing
- Combat thought
- Interesting story with meaningful choices
90
The bad
- Dated Graphics Entertainment Janky
- Long load times
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