It is time to accept that most of the games planned for 2020 can have significant delays
The last of us part 2 is probably the first of many.
Sony announced at the beginning of this week that the long is expected The last of us part 2 will experience another delay - this time indefinitely. However, this delay differs from the delays that occur normally at almost every major first-party publication of Sony (and especially at Naughty Dog Publications). Sony is far from pointing out that the development of the game is not completed, but delays the publication start of the game for other reasons.
Of course, these reasons are the current Covid 19 pandemic, which the world has hit. We have already talked about the far-reaching effects of the pandemic on the game landscape, when we talked about possible delays for next-generation consoles due to lower production capacities in China as well as limiting the global movement of goods. However, not only consoles that are subject to such delays, but also games - like the highlights of yesterday.
After all, what the development is concerned The last of us part 2 is almost completed. Sony decides on logistical and financial reasons for the game. In a time in which the people is told, they should stay, and almost all retail stores were told they should close, it is probably very difficult to coordinate the global introduction of an AAA game with media cross-coordinating marketing. This is something we have seen in the recent launches Final fantasy 7 remake and Resident evil 3 Both have donated great confusion worldwide, as some retailers receive the game at an early stage, others delay other delivery to prioritize the sale of essential goods, and Even the digital market launch is on the move, where Square Enix puts the pioneering role completely in motion - charging the date for the game for a week.
The last one of us part 2 would be subject to the same types of problems. And the lack of physical and retail sales would probably harm Sony here. When they made The last of us part 2 Probably they had certain internal projections, as the game should work. Since retailers probably constantly accounts for half of all software revenue and sales on PlayStation, they may be limited to only half of this number if they were only digitally to work - not to mention the possibility that they also annoy their retail partners, What something is she can not afford to do with an upcoming next-generation console start.
For all these points is a counter-argument that I often heard, the ier crosses new horizontal . The latest edition of Nintendos Life SIM franchise was released at the end of the last month and broke in retailers worldwide records und digital. The success of Wildwahl seems to indicate that the sale of games would benefit massively of people who are now in indoor areas and have nothing better - and that the struggles facing retailers are not a noticeable impact on the sale of Played.
However, there are several reasons why this comparison is not completely 1: 1 correct. The most important thing is the Wildwechsel , which offers a unique kind of escape, is exactly the kind of game, after the people would look like in a time like this. Even those who would normally never be interested in video games, take to Wildwechsel because his social and cheerful nature makes it the perfect antidote against the relentless depressing reality with which we are confronted daily. Wildwechsel The success of is no indication of something else than the ability to address many people. A video game with a darker premise may not be subject to the same win - to proof see doom Ewig , of which we know that you are in retail in the United Kingdom compared to doom 2016 .
Duine is still a kind of eskapist fantasy, mind you - a game where it comes to battling demons free of charge over the dimensions. A game such as The last of us, who plays in a destroyed world, which was hit by a global pandemic, will probably not find so many customers as it could be the case under normal circumstances.
But it is not only so The last of us that will also lead to delays. In the future, we can probably expect most great games that are planned for this year will have delays. Geist by Tsushima seems to be almost sure as Sony has delayed its other first-priority games. Cyberpunk 2077 is ripe for a delay, especially given the fact that CD project is resident in Europe, the epicenter for the global outbreak. Halo Infinite could also see a delay, especially if the start of the X is moved. Also games without confirmed publication dates for 2020, such as elden ring or ATEM of the wilderness 2 is likely to see delays. The world has just advised in a break - and the game development is no exception.
Some people could be tried to point out that, for example, Nintendo recently had a direct presentation in which they confirmed many upcoming switch games with concrete publishing dates for 2020. And they would be right, but only partially, since the direct has been preceded by the reference that every single release date can change due to the unpredictability that COVID-19 has been in the equation.
After the Covid-19 outbreak, a lot of rhetoric and discussion of video games was less and less denied. People in general were unable to accept the very likely way that products they are looking forward to delay, as if video games and consoles are magically immune to the forces that influence the global economy and the supply channels .
But more and more tips on things and it could be time to face the facts: so much you may want to play cyberpunk and get your shiny new PS5 this year, the overwhelming probability is that you can not. The current pandemic is still in an exponential growth stage, and even if it reaches the top of the curve in the future, it will take months later until it rejuvenates.
It's depressing and I'm sorry that things develop like that, but denial is no way to deal with facts. From today's point of view, the real possibility is that every game or hardware start you are looking forward to delay indefinitely. If nothing else, you at least have the opportunity to catch up with your backlog.
Note: The views expressed in this article are that of the author and do not necessarily reflect the views of Gamingbolt as an organization and should not be returned .
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