Best Bloodhunt Graphics Configurations
Bloodhunt Graphics Configuration - This guide will show you the best graphics settings for Bloodhunt or Vampire: The Masquerade - Bloodhunt , for PC of low-range-range games. You will have a more fluent experience in the game and could also help you eliminate several performance problems, if you have any, of course.
Graphics Configuration Guide for Bloodhunt
_ (Note: Bloodhunt is currently in advance access, which means that things could change in the future. This graphics configuration guide only applies to Bloodhunt EA for now) ._
Another day, another BR. Bloodhunt is a free Royale Battle title that has just been released. It is set in the streets of Prague, in the world of darkness. The game is in advance access at this time, but it is available for everyone, from now on. The players assume the role of vampires who try to survive the sect war, fighting each other and against an entity that tries to exterminate vampires. You can choose to play alone or form a squadron with your friends in Bloodhunt.
I really liked the movement. As a regular player of Apex Legends, the movement did not feel clumsy at all. You can use remote weapons, body-to-body weapons and vampiric powers. In general, I would say that this game definitely has some potential.
Now let's talk about how the game is executed on PC. I played the game for almost 2 hours and, to be honest, I did not face any kind of performance problem. But I can understand that not everyone is sitting with a high-end platform. It seems that some players are experiencing some problems related to performance in Bloodhunt. The latest Steam hardware survey conducted in September 2021 shows that most players still play with low-middle graphic cards. That is why I decided to make this graphics configuration guide, aimed at users with low-middle-range equipment. Let's look at the guide now:
Graphics Configuration
- Display Mode: Full Screen _ (You will lose performance in Windowed or Borderless) _
- Resolution: 1920 × 1080 _ (depends on its native resolution, you may need to further reduce the configuration in a higher resolution) _
- Enable VSYNC: Deactivated
- Frame rate limit: 120 _ (120 FPS is sufficient for any BR title, in my opinion) _
- Softened frame speed: Off
- Use DX12: Deactivated _ (you may have to try it yourself. DX11 I found it more stable) _
- Scale resolution: 100 _ (Do not reduce this. It is possible that the game looks blurred) _
- AMD FSR 1.0: off _ (configure it Ultra quality, if you want to use it. More information below) _
- Vista Distance: High _ (The display distance is really important in this game, High is what I think is the best) _
- Quality of the material: low _ (the environment in the game is dark for the most part, so this kind of thing will not matter) _
- Texture Quality: Medium _ (Textures look good enough in Medium) _
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- Filtering of textures: 4x ** _ (I did not find any difference in the images with this option configured by 16x) _
- Effects: low _ (visibility is already low. More effects do not help at all) _
- Foliage: Medium _ (as I said, you will not notice any difference, because the surroundings are dark) _
- Lighting quality: Low _ (this actually makes the lights less striking) _
- Volumen fog quality: deactivated _ (Who is looking at the fog in a BR game?) _
- Environmental occlusion: deactivated _ (does not affect both the images) _
- Reflection of the screen space: deactivated _ (a pretty demanding environment; Keep is disabled) _
- Shadow Quality: Medium _ (Shadows are important in this game. However, I will not recommend configuring it up) _
- Softened: FXAA _ (Better than TAA) _
- Subsolation dispersion: deactivated _ (does not affect both performance) _
- Motion blur: disabled _ (personal preference. You already get some blur when jumping as default) _
- Chromatic aberration: deactivated _ (hate on this) _
- Movie Grain: Disabled _ (personal preference) _
- Bloom: off _ (makes the game look more clear) _
- Lens Flash: Off _ (You will not even have time to realize) _
- Light axes: On
Now, about AMD FSR, it's just worth turning it on, if you are using it in the Ultra quality settings. I went on and tried the other 3 options: quality, balanced and performance. And for some reason, these three configurations make the game seem from 2010 or something. The Ultra Quality configuration is the only configuration that keeps good images and, at the same time, provides a good increase in FPS. This configuration can increase your FPS average in 50-60 in some GPU. Yes, 50-60 fps! But then, could I ask, Why have you recommended that we deactivate it in the guide? In fact, I do not recommend turning it off. Use it if you want. Personally, I do not like it because it adds sharpness unnecessarily to the game. I do not like my games to look more sharp. To each his own.
Specifications of the test system
- CPU: Ryzen 5 5600x
- Graphic processor: ZOTAC GTX 1650
- RAM: 16 GB DDR4 3200 MHz
- Hard Disk: 2 TB 7200 RPM
- SSD: Blue 1TB WD
- Monitor resolution: 1920 × 1080
- Graphics Controller: NVIDIA Game Ready V471.96 controller
Bloodhunt - Performance analysis
minimum FPS | Average FPS | FPS maximum --- | --- | --- 71 FPS | 103 FPS | 120 FPS (blocked)
Surprisingly, the game looks pretty good with the configuration given earlier. Look at this game screenshot:
I played the game for more than 2 hours in the GTX 1650, and I would say that Bloodhunt is pretty optimized for most. I got more than 100 fps constantly and I do not remember having experienced FPS falls during the game. Even if you have a weaker GPU than 1650. For example, GTX 1050TI. I do not think you should have problems to achieve decent performance in the game.
If you wish, you can see my Bloodhunt presentation video. The game runs on an RTX 2060 paired with a Ryzen 5 5600x:
One thing you should remember is that the game is still in advance access, and there is a great chance that Sharkmob optimizes Bloodhunt much more before the full launch of the game.
That's all folks!
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